Descriptions
The City sample is a free, downloadable sample project that shows how the city scene from The Matrix Awakens: An Unreal Engine 5 Experience was created. It consists of a city with buildings, vehicles, and a ton of MetaHuman characters. The project shows how we used new and improved systems in Unreal Engine 5 – including World Partition, Nanite, Lumen, Chaos, Rule Processor, Mass AI, Niagara, MetaHumans, MetaSounds, and Temporal Super Resolution – to create the experience. Designer and developers alike can use this playground to explore how to create expansive and engaging environments using Unreal Engine 5. The City The sample project is a playground where designers and developers alike can explore how various new and improved systems come together to create expansive and engaging environments. This sample was built using the same assets and design techniques used in the technical demo “The Matrix Awakens: An Unreal Engine 5 Experience” released on PlayStation 5 and Xbox Series S|X hardware. The new and improved features of Unreal Engine 5 allow you to build large, highly detailed worlds brought to life with mass AI and fully dynamic lighting. The city is designed and built using procedural generation using the Rules Processor.
characteristics The City sample
- World Partition works with One File Per Actor to improve level streaming and editor workflow efficiency.
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Nanite enables the use of high-precision virtualized micropolygon geometry.
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Lumen creates dynamic global illumination and reflections using hardware ray tracing.
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The The Virtual Shadow Maps system provides consistent, high-resolution shadow images for the city.
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Dimensions AI manages traffic and crowd behavior and visualization based on the MetaHuman library.
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chaos Physics drives the vehicle and the destruction systems.
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The The MetaSounds system fills the city with urban sounds.
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Niagara is used for particle systems.
System Requirements
- Windows 10 with support for DirectX 12
- 12-core CPU with 3.4 GHz
- 64 GB system RAM
- GeForce RTX-2080 / AMD Radeon 6000 or higher
- At least 8 GB VRAM
- This sample project requires that your computer has up-to-date graphics drivers and DirectX 12. Nanite and Virtual Shadow Maps require DirectX 12.
Pictures
installation Guide
Read the Readme.txt file
It is compatible with the 5.3 engine
Download links
Password file(s): free download software
File size
90.5GB