Course A problem-based approach to the Go programming language. The course is a problem-oriented approach to the Go programming language. Curriculum: The Go programming language – a problem-based approach. Part 1: Getting started
– Installation:
– Guided start on different operating systems
– Links to the official Go documentation for reference
Part 2: Basics
The basics:
– Data types, operators and syntax in Go
Variables, strings, conditions:
– Declare variables, edit strings and understand conditional statements
Part 3: Flow control and data structures
– Loops and Arrays and Slices – Part 1:
Types of rings, arrays and slices
– Dictionaries and maps:
– Use maps for key-value pairs
Section 4: File Operations
– Document management:
– Read and write files
– Error handling and best practices
Section 5: Advanced Programming Concepts
Note and return:
– Use of retention and return in problem solving
– Go and its relationship to object-oriented programming:
– Understanding structures, methods and interfaces in Go
Function:
– In-depth study of the use of performance and flexibility
Section 6: Modern features of Go
– Generic Golang:
– Use current additions to increase code reusability
Parallelism:
– Implementation of goroutines and channels for concurrent programming
Section 7: Creating user interfaces
Fine graphical user interface:
– Creating a graphical user interface using the Fine library
– Practical examples and practical projects
This course is designed to provide a comprehensive understanding of Go programming through a problem-based approach. Each section builds on the previous section, ensuring that you develop practical skills and the ability to solve real-world challenges using the Go programming language. Get ready to program, solve problems, and master Go!